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In a earlier put up, I defined how one can make your NSManagedObject
subclasses codable. This was a considerably tedious course of that includes a bunch of guide work. Particularly as a result of probably the most handy approach I’ve discovered wasn’t all that handy. It is easy to neglect to set your managed object context in your decoder’s person data dictionary which might lead to failed saves in Core Information.
With SwiftData it is a lot simpler to outline mannequin objects so it is sensible to try making SwiftData fashions Codable to see if it is higher than Core Information. In the end, SwiftData is a wrapper round Core Information which signifies that the @Mannequin
macro will sooner or later generate managed objects, an object mannequin, and extra. On this put up, we’ll see if the @Mannequin
macro may even make it simpler to make use of Codable
with mannequin objects.
If you happen to favor studying by video, try the video for this put up on YouTube:
Tip: in case you’re not too aware of
Codable
or customized encoding and decoding of fashions, try my put up sequence on theCodable
protocol proper right here.
Defining a easy mannequin
On this put up I wish to begin us off with a easy mannequin that is sufficiently small to not get complicated whereas nonetheless being consultant for a mannequin that you simply may outline in the actual world. In my Sensible Core Information guide I make a variety of use of a Film
object that I take advantage of to symbolize a mannequin that I might load from The Film Database. For comfort, let’s simply go forward and use the a simplified model of that:
@Mannequin class Film {
let originalTitle: String
let releaseDate: Date
init(originalTitle: String, releaseDate: Date) {
self.originalTitle = originalTitle
self.releaseDate = releaseDate
}
}
The mannequin above is easy sufficient, it has solely two properties and as an instance the fundamentals of utilizing Codable with SwiftData we actually do not want something greater than that. So let’s transfer on and add Codable
to our mannequin subsequent.
Marking a SwiftData mannequin as Codable
The simplest option to make any Swift class or struct Codable
is to verify the entire object’s properties are Codable
and having the compiler generate any and all boilerplate for us. Since each String
and Date
are Codable
and people are the 2 properties on our mannequin, let’s examine what occurs once we make our SwiftData mannequin Codable
:
// Sort 'Film' doesn't conform to protocol 'Decodable'
// Sort 'Film' doesn't conform to protocol 'Encodable'
@Mannequin class Film: Codable {
let originalTitle: String
let releaseDate: Date
init(originalTitle: String, releaseDate: Date) {
self.originalTitle = originalTitle
self.releaseDate = releaseDate
}
}
The compiler is telling us that our mannequin is not Codable
. Nevertheless, if we take away the @Mannequin
macro from our code we’re sure that our mannequin is Codable
as a result of our code does compiler with out the @Mannequin
macro.
So what’s occurring right here?
A macro in Swift expands and enriches our code by producing boilerplate or different code for us. We will proper click on on the @Mannequin
macro and select broaden macro to see what the @Mannequin
macro expands our code into. You do not have to completely perceive or grasp the complete physique of code under. The purpose of exhibiting it’s to indicate you that the @Mannequin
macro provides a variety of code, together with properties that do not conform to Codable
.
@Mannequin class Film: Codable {
@_PersistedProperty
let originalTitle: String
@_PersistedProperty
let releaseDate: Date
init(originalTitle: String, releaseDate: Date) {
self.originalTitle = originalTitle
self.releaseDate = releaseDate
}
@Transient
non-public var _$backingData: any SwiftData.BackingData<Film> = Film.createBackingData()
public var persistentBackingData: any SwiftData.BackingData<Film> {
get {
_$backingData
}
set {
_$backingData = newValue
}
}
static func schemaMetadata() -> [(String, AnyKeyPath, Any?, Any?)] {
return [
("originalTitle", Movie.originalTitle, nil, nil),
("releaseDate", Movie.releaseDate, nil, nil)
]
}
required init(backingData: any SwiftData.BackingData<Film>) {
self.persistentBackingData = backingData
}
@Transient
non-public let _$observationRegistrar = Commentary.ObservationRegistrar()
}
extension Film: SwiftData.PersistentModel {
}
extension Film: Commentary.Observable {
}
If we apply Codable
to our SwiftData mannequin, the protocol is not utilized to the small mannequin we have outlined. As a substitute, it is utilized to the totally expanded macro. Which means we’ve got a number of properties that do not conform to Codable
which makes it not possible for the compiler to (on the time of scripting this) accurately infer what it’s that we need to do.
We will repair this by writing our personal encoding and decoding logic for our mannequin.
Writing your encoding and decoding logic
For a whole overview of writing customized encoding and decoding logic to your fashions, try this put up.
Let’s begin off by defining the CodingKeys
enum that we’ll use for each our encoding and decoding logic:
@Mannequin class Film: Codable {
enum CodingKeys: CodingKey {
case originalTitle, releaseDate
}
// ...
}
These coding keys instantly comply with the property names for our mannequin. We now have to outline them as a result of we’re defining customized encoding and decoding logic.
The decoding init
can look as follows:
required init(from decoder: Decoder) throws {
let container = attempt decoder.container(keyedBy: CodingKeys.self)
self.originalTitle = attempt container.decode(String.self, forKey: .originalTitle)
self.releaseDate = attempt container.decode(Date.self, forKey: .releaseDate)
}
This initializer is fairly easy. We seize a container from the decoder, after which we ask the container to decode the properties we’re all in favour of utilizing our coding keys.
The encoding logic would look as follows:
func encode(to encoder: Encoder) throws {
var container = encoder.container(keyedBy: CodingKeys.self)
attempt container.encode(originalTitle, forKey: .originalTitle)
attempt container.encode(releaseDate, forKey: .releaseDate)
}
With this initializer and encode(to:)
perform in place, our mannequin is now totally Codable
. Notice that in case you’re solely grabbing information from the community and which to decode that information into SwiftData fashions you possibly can conform to Decodable
as an alternative of Codable
as a way to skip having to jot down the encode(to:)
technique.
Let’s have a look at how we are able to truly use our mannequin subsequent.
Decoding JSON right into a SwiftData mannequin
For probably the most half, decoding your JSON information right into a SwiftData mannequin will likely be comparatively striaghtforward. The important thing factor to remember is that you might want to register your entire decoded objects in your mannequin context after decoding them. Here is an instance of how to do that:
let url = URL(string: "https://path.to.information")!
let (information, _) = attempt await URLSession.shared.information(from: url)
// that is the precise decoding
let films = attempt! JSONDecoder().decode([Movie].self, from: information)
// remember to register the decoded objects
for film in films {
context.insert(film)
}
Making our mannequin Codable
and dealing with it was easy sufficient. To wrap issues up, I might wish to discover how this strategy works with relationships.
Including relationships to our mannequin
First, let’s replace our mannequin object to have a relationship:
@Mannequin class Film: Codable {
enum CodingKeys: CodingKey {
case originalTitle, releaseDate, forged
}
let originalTitle: String
let releaseDate: Date
@Relationship([], deleteRule: .cascade)
var forged: [Actor]
init(originalTitle: String, releaseDate: Date, forged: [Actor]) {
self.originalTitle = originalTitle
self.releaseDate = releaseDate
self.forged = forged
}
required init(from decoder: Decoder) throws {
let container = attempt decoder.container(keyedBy: CodingKeys.self)
self.originalTitle = attempt container.decode(String.self, forKey: .originalTitle)
self.releaseDate = attempt container.decode(Date.self, forKey: .releaseDate)
self.forged = attempt container.decode([Actor].self, forKey: .forged)
}
func encode(to encoder: Encoder) throws {
var container = encoder.container(keyedBy: CodingKeys.self)
attempt container.encode(originalTitle, forKey: .originalTitle)
attempt container.encode(releaseDate, forKey: .releaseDate)
attempt container.encode(forged, forKey: .forged)
}
}
The Film
object right here has gained a brand new property forged
which is annotated with SwiftData’s @Relationship
macro. Notice that the decode and encode logic would not get fancier than it must be. We simply decode and encode our forged
property like we might some other property.
Let’s take a look at the definition of our Actor
mannequin subsequent:
@Mannequin class Actor: Codable {
enum CodingKeys: CodingKey {
case title
}
let title: String
@Relationship([], deleteRule: .nullify)
let films: [Movie]
init(title: String, films: [Movie]) {
self.title = title
self.films = films
}
required init(from decoder: Decoder) throws {
let container = attempt decoder.container(keyedBy: CodingKeys.self)
self.title = attempt container.decode(String.self, forKey: .title)
}
func encode(to encoder: Encoder) throws {
var container = encoder.container(keyedBy: CodingKeys.self)
attempt container.encode(title, forKey: .title)
}
}
Our Actor
defines a relationship again to our Film
mannequin however we do not account for this in our encode and decode logic. The information we’re loading from an exterior supply would infinitely recurse from actor to film and again if actors would additionally maintain lists of their films within the information we’re decoding. As a result of the supply information would not comprise the inverse that we have outlined on our mannequin, we do not decode it. SwiftData will guarantee that our films
property is populated as a result of we have outlined this property utilizing @Relationship
.
When decoding our full API response, we need not replace the utilization code from earlier than. It seems like we do not have to explicitly insert our Actor
cases into our mannequin context as a result of SwiftData’s dealing with of relationships which is kind of good.
With the code as it’s on this put up, we are able to encode and decode our SwiftData mannequin objects. No magic wanted!
In Abstract
All in all I’ve to say that I am a little bit unhappy that we did not get Codable
help for SwiftData objects free of charge. It is good that it is simpler to make SwiftData fashions Codable
than it’s to make an NSManagedObject
conform to Codable
nevertheless it’s not too far off. We nonetheless need to guarantee that we affiliate our decoded mannequin with a context. It is just a bit bit simpler to do that in SwiftData than it’s in Core Information.
When you’ve got a unique strategy to make your SwiftData fashions Codable
, or you probably have questions on this put up be happy to attain out!
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