Home IOS Development Flutter App Construct finishing for iOS in Xcode, however crashing instantly on Run

Flutter App Construct finishing for iOS in Xcode, however crashing instantly on Run

0
Flutter App Construct finishing for iOS in Xcode, however crashing instantly on Run

[ad_1]

I’ve constructed an app in Flutterflow, and exported it to Xcode for constructing an app bundle for retailer add.

I’ve put in the entire app dependencies, flutter, CocoaPods, and iOS simulator for iPhone.

I’ve setup the signing account with my apple Developer account, set the developer crew in Xcode, and registered the app bundle identifier.

I then run the app in Xcode v15.0.1 after finishing the entire setup settings in Runner and set it to run in iPhone 15 simulator with iOS 17.0

The construct course of completes absolutely with none points.

Then when the app is shipped to the iPhone simulator to run it reveals solely a white display, and these error messages:

Error Area=NSCocoaErrorDomain Code=4099 "The connection to service named com.apple.commcenter.coretelephony.xpc was invalidated: failed at lookup with error 3 - No such course of." UserInfo={NSDebugDescription=The connection to service named com.apple.commcenter.coretelephony.xpc was invalidated: failed at lookup with error 3 - No such course of.}
[FATAL:flutter/display_list/skia/dl_sk_dispatcher.cc(277)] Test failed: false.

It then shuts the app launch down, and reveals the thread with SIGABRT.

The primary message is with regard to The Core Telephony service.

The second seems to narrate to Skia, the graphics rendering library of Flutter, however doesn’t point out the trigger.

Does anybody know what may be inflicting this, and the way it may be resolved?

I’ve tried checking the entire runner settings, and trying to run the “flutter construct ios” command from terminal instantly, which doesn’t work both and says to make use of “Product/Run” from Xcode.

I’ve tried cleansing the construct folder and rebuilding a number of instances, with none modifications.

The app makes use of Firebase, a subsection runner goal referred to as “ImageNotifcation” for notifications.

I’ve modified the construct phases settings to resolve earlier points, and they’re on this order:

  1. Goal Dependencies
  2. Run Construct Device Plugins
  3. Test Pods Manifest.lock
  4. Embed Frameworks
  5. Embed App Extensions
  6. Embed Pods Frameworks
  7. Run Script
  8. Compile Sources
  9. Hyperlink Binary with Libraries
  10. Copy Bundle Assets
  11. Skinny Binary
  12. Copy Pods Assets

[ad_2]

LEAVE A REPLY

Please enter your comment!
Please enter your name here